//
//  GSChannelView.m
//  GameSky
//
//  Created by lanou on 16/1/10.
//  Copyright © 2016年 NiRongfei. All rights reserved.
//

#import "GSChannelView.h"

#define kButtonWidth 50

@implementation GSChannelView

- (instancetype)initWithFrame:(CGRect)frame {
    self = [super initWithFrame:frame];
    if (self) {
        self.alwaysBounceHorizontal = YES;
        self.showsHorizontalScrollIndicator = NO;
        self.showsVerticalScrollIndicator = NO;
        
        
//        for (int i = 0; i < 10; i++) {
//            UIButton *button = [UIButton buttonWithType:(UIButtonTypeCustom)];
//            button.frame = CGRectMake(<#CGFloat x#>, <#CGFloat y#>, <#CGFloat width#>, <#CGFloat height#>)
//            
//        }
        
        
    }
    return self;
}

/*
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect {
    // Drawing code
}
*/

@end
